Launchpads
Hide the launchpads you never use from the gear at the end of the tabs.
Block zero
Your first buys go into the launch itself, so they land in the same block the coin is born in. Up to three buys ride with the launch, your dev buy included (two on Mayhem). More bundle wallets buy right after. Block zero works on Pump.fun coins paired with SOL.Your first buys ride in the launch; the rest of the bundle lands right after.
Bundles
Add the wallets that buy at launch and set how much each spends. Choose how they buy:- Block-0: the first buys ride in the launch, the rest right after.
- Sniper: every bundle wallet buys right after the launch.
- Organic: one wallet at a time, spread over a window you set.
More at launch
- Vanity address: a coin address that starts or ends with the characters you choose (Pump.fun, Paid and Bonk).
- Fee sharing: split creator fees across up to 10 wallets, GitHub accounts or charities. The split is permanent once set. To pay an X account, launch on Paid.
- Holder rewards: send the creator fee to the coin’s holders instead (Pump.fun).
- Launch from a post: open Create from a Track post and the form is filled in.
- Vamp: copy an existing coin’s name, ticker, picture and launchpad into a new launch, from Scope, search or its coin page.
- Deploy rules: defaults that change by keyword or account, in Settings → Deploy.
Launch plans
For bigger launches, the Launch page in the navbar builds and runs a full plan on Pump.fun, from funding to the last bundle wallet.A launch plan: funding, wallets, layers, live.
1
Set it up
Coin details, then a mode: Block-0 (buys in the launch and right after), Organic (spaced-out buys, some in the launch) or Manual (you buy from the coin page). Up to 200 bundle wallets.
2
Fund it
Deposit to the plan’s funding wallet, then Distribute to the bundle wallets: direct, through in-between wallets, or through an exchange, spaced out over time.
3
Launch
Launch now or schedule it. The coin page opens and the plan runs on Shroud’s servers, even with your tab closed.
4
Manage it
Sell in steps, buy back, guard against snipers, run volume, and Rescue to sell and bring the SOL home.
- Warehouse: generate wallets in bulk ahead of time and pick from them for any plan.
- MultiLaunch: launch two to five versions of a coin, keep the winner, sell or keep the rest.
- Cost estimates: what the plan needs and its worst case before you fund. Set a loss limit to warn or block.
- Sniper Guard: arm it and the plan stops buying, or sells, if outside buyers pile in.
- Copy a previous launch to start from its settings.